I am 3D environment artist for video game. I love to make story-telling environment art. I always look for challenge and pushing my limits.
Create lots of environment art, set pipeline, create Unreal materials and Blueprints with construction script.
I was 3D prop destruction specialist artist in World of Warcraft Team. I have great experiences of making 3D modeling and texture painting. I also do simple animation and VFX, like fire and smoke.